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Group Games
2-4
Player
9 or 18
Holes Played
Group
Playing Setup
Scramble Ramble
4
Players
18
Holes Played
Group
Playing Setup
Begin each hole by drawing 3 cards. Your group selects one card to tackle.
Once decided, embrace the task and stay committed until you hole-out. Choose strategically to achieve the best score possible.
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If competing against another group, the rules remain the same, except your group selects the card for the opposing group and vice versa.
Two Baller
2
Players
9 or 18
Holes Played
Group
Playing Setup
Each player selects 9 or 18 cards, depending on the number of holes. Keep your pile separate. At the start of each hole, draw a card and complete the given task until you hole out.
Compete to achieve the lowest score by the end of the game. Add a fun twist to your round and enjoy a friendly competition on the course.
3-3-3
3
Players
9
Holes Played
Group
Playing Setup
Categorize cards into Tee, Fairway, Green, and Bonus sections
Each player selects 3 cards from each section. Utilize all cards strategically throughout 9 holes. Unplayed cards result in a penalty of three strokes per card.
Tally scores, including penalties for unplayed cards. The player with the lowest score emerges as the victor.
Solo Games
1
Player
9 or 18
Holes Played
Single
Playing Setup
Tee Baller
1
Player
9
Holes Played
Single
Playing Setup
Organize the tee cards by separating them from the pile. Begin each hole by drawing 1 card and complete the assigned tasks until successfully holing-out.
Fairway Frenzy
1
Player
9
Holes Played
Single
Playing Setup
Organize fairway cards by separating them from the main pile. At the beginning of each hole, draw 1 card from the fairway pile. Carry out the assigned tasks until you successfully hole-out.
Putter Butter
1
Player
9
Holes Played
Single
Playing Setup
Organize the green cards by removing them from the main stack. Begin each hole by drawing 1 card and carrying out the assigned tasks until the completion of the hole.
Bonus Bonanza
1
Player
9
Holes Played
Single
Playing Setup
Organize the bonus cards from the main card pile. Begin each hole by drawing 1 card and complete the assigned tasks until you successfully hole-out.
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Want to get better at golf?
SKILL CARDS
The Rules
1
Player
9 or 18
Holes Played
Single
Playing Setup
Introducing "crossed tees" cards, specifically designed to elevate your golf performance when playing solo.
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Separate the "crossed tees" cards from the deck and keep them handy. At the beginning of each hole, draw one card and embrace the task it presents until the hole is complete.
Calculate your score at the end, focusing on improvement rather than solely aiming for par.
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